Chapter 1: AutoCAD Productivity In
this chapter, you’ll find general rules for using Auto- CAD that I believe should
be universal. The chapter includes a review of often-overlooked AutoCAD
features, many with options or applications that you may have missed.
Chapter 2: Managing Your System Most
AutoCAD users are computer savvy, but if you’re not, this chapter’s for you. In
addition to information about how to make your computer work well with AutoCAD,
you’ll get some advice on the AutoCAD search path, see the settings in Options
that I consider the most significant, and find out how to actually use SV$
files.
Chapter 3: Customizing the AutoCAD
Interface You can make a lot
of simple changes to your interface that will improve your efficiency with
AutoCAD or AutoCAD LT. Here’s where you’ll learn about the CUI, quick keys,
creating macros, and so on.
Chapter 4: Applying Graphics Standards AutoCAD is used
distressingly often to produce documentation that doesn’t meet the most
fundamental requirements of technical graphics. This chapter is a primer on how
to make AutoCAD do the right thing, with a review of the kinds of standards
that drafters used to know and that AutoCAD users still should.
Chapter 5: Symbols, Tables, and
Fields This is an area
that bedevils a lot of users. You’ll find information about blocks, the WBLOCK
command, adding attributes, extracting attribute values, and managing external
references as well as helpful tips on AutoCAD Tables and Fields.
Chapter 6: Plotting Being able to control the output from
an AutoCAD drawing can set you apart from the crowd. If you have any confusion
about plotting, layouts, or Paper Space, this expansion of the “Lost in Paper
Space” workshop I’ve been doing for years at Autodesk University should help
you out.
Chapter 7: AutoCAD Scripts This often-overlooked tool is the basis
for the biggest productivity tip in this book: the ability to modify thousands
of drawings automatically. The lowly script has some other great applications
as well. Don’t skip this chapter—it could save you a bundle and make you the
office hero.
Chapter 8: AutoLISP by Example:
Getting Started AutoLISP is the
programming language for users. Jump in. This chapter will have you programming
in minutes.
Chapter 9: AutoLISP by Example: Getting Better Chapter 8 was
designed to get you started, but I’m betting that once you see how logical,
fun, and easy it is to create programs in AutoLISP, you’ll want to get better.
In this chapter you’ll see examples of debugging techniques, error handling and
annotation, creating and using new AutoLISP functions, getting and converting
input, using conditional expressions, manipulating entities, opening and
creating text files of data, and more than a few other tricks. The chapter
doesn’t cover everything about AutoLISP, but it’ll keep you going for a long
time.
Chapter 10: 3D for Everyone Any AutoCAD user will be able to create
models after going through this tutorial. And there are two suggestions for
using legacy data—one architectural, one mechanical—that may surprise you.
Chapter 11: AutoCAD Puzzlers I
loved writing this chapter. It addresses 35 questions from puzzled AutoCAD
users. If you’re even a little bit of an AutoCAD geek, you’ll have fun trying
to figure them out. Don’t peek, but solutions are at the end.
Book Details:
- Language: English
- ISBN: 978-0-470-10993-9
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